Physical Education Curriculum & Software #QPE


Our goal at Focused Fitness is to provide resources and programs to help ALL students stay healthy, fit, and active for a lifetime. Our goal cannot be attained without teachers, schools, districts, and states buying into Quality Physical Education (#QPE). #QPE consists of 4 components: 1-Fitness, 2-Motor Skills, 3-Social/Emotional Health, and 4-Fitness and Health Academic Content.

We are a company that was built by teachers, for teachers. We know that money is ALWAYS an issue in #physed. So, below are 4 FREE instant activities because we love and appreciate all you do for kids! We love feedback, so feel free to contact us at ( Have fun!

Rock, Paper, Scissors Gold Medal:

          Objective: Cardiorespiratory endurance, problem-solving, and cooperation

            Equipment: None

Game Set-up: The gym will be divided into three sections using the lines on the floor. One end of the gym will be the beginning area considered Bronze Medal, half court will be considered Silver Medal and the other end of the gym will be Gold Medal.

How to Play: The students will find a partner to start the game at the Bronze Medal area of the gym. Once a student wins the round at Bronze Medal they will move to the middle of the gym to play someone in the Silver Medal area. From Silver Medal area students will move either to the Gold Medal area if they win or return to the Bronze Medal area if they lose. If they win in the Silver Medal area, the student will move to the Gold Medal area and play someone in the Gold Medal round.  If the student wins in the Gold Medal area, they won a gold medal and remain to play someone else that makes it to the Gold Medal area. If the student loses in the Gold Medal area, that student will return to the Silver Medal area to play another student in that area.  Play continues for a designated amount of time.

Push Up Tag

          Objective: Muscular Strength and Muscular Endurance

            Equipment: None

How to Play: Students partner up and get into a push up position, facing each other. One person is “it.” The player who is “it” tries to tag the other student’s hands. Once tagged, the roles are reversed.

Toss and Jog

          Objective: Cardiorespiratory Endurance, motor skills

            Equipment: foam footballs or small foam balls

Directions: Students jog the perimeter of the gym or designated space. Meanwhile 2-3 students are in the center of the gym, each with a football. Students in the center toss the footballs to people jogging on the outside. Students who catch the footballs switch places with students in the middle and now toss the balls to someone else.

Variations: Use lateral passes, two handed lateral passes, small foam balls or any ball of teacher’s choice.

Hit the Deck

          Objective: Cardiorespiratory Endurance, motor skills

            Equipment: Decks of playing cards, cones, station cards

Directions: Each wall in the gym represents a different suit in a deck of playing cards. Each suit represents a different exercise. The teacher needs to create station cards for each wall. For example: Heart= Jumping Jacks, Spade= Squats, Diamond= Crab Toe Touches, Club= Squat Thrusts. Spread the cards out face down in the center of the gym. Students run one lap around the gym then go to the middle and pick a card. Then they go the wall that represents their suit. The card number represents how many repetitions they do of that exercise. For example: If a student draws a 4 of hearts, they do 4 jumping jacks. Face cards are worth 10.

Imaginary Rope Jumping:

Objective: Creativity, cardiorespiratory endurance, muscular strength and muscular endurance, coordination, and agility

            Equipment: Music

How to Play: Holding an imaginary jump rope, all students stand in their own exercise spot, evenly spread out through the gym. Start the music and begin jumping.  Use your imagination and create crazy ways to jump or the teacher can lead the routine for younger students. The idea is that you can’t mess up so you just keep jumping for 30 seconds, 1 minute or longer intervals.

MR future of physed

We are always striving to help teachers help their students. In 2008 WELNET® became the first web-based health and PE software. Now we’re taking WELNET® to the next level by making it a mobile responsive system. Regardless of the device that you use to record data, WELNET® will resize the information so that you will never again have to zoom to read the web page.

You will be able to manage your classes, record fitness measurements, track students’ motor skills, assign assessments & rubrics, run reports, assign behavior logs…and all of it, at your fingertips. In this world of ever-growing technology we have made it our priority to help health and physical education teachers validate their programs. We know that data drives dollars in education, which is why we have made it easier than ever for health and physical education teachers to track student growth.

The Every Student Succeeds Act (ESSA) has opened the door for health and physical education to finally be recognized as core subjects in education.

Let WELNET® be the vehicle that validates your program and supplies you with the resources you need to help your students be healthy, fit, and active for a lifetime!

Want to try a FREE demo of WELNET®?

Here’s how:

Email us at


Tweet “@focusedfitness2 I want #WELNET

Let us help your district today!

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Check out what the PEP grant has done for Kent, MI and their Quality Physical Education (#QPE) program.

For more information on how you can improve your #QPE program comment below or email us at

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Congrats on another year in the books #physed peeps! And to you first-year teachers out there…you made it! We want to celebrate the end of another school year by giving you an extra two FREE months on your subscription to the WELNET® Video Library. Click HERE to start taking advantage of the 1000+ videos in the WELNET® Video Library.  

There are step by step  motor skills videos as simple as a ‘ready position’ to as complex as ‘striking with a long-handed implement in a game’. There are health and fitness academic content videos that use visuals and animations to help teach your students some of the more difficult health and nutrition concepts such as food groups, recommended daily allowances, training principles, and hydration. Check out 1 of the 14 hydration videos to help you get an idea.

The WELNET® Video Library also has hundreds of exercise videos so you can customize playlists and build timed circuits to maximize MVPA in your class.

So kick back, and enjoy your hard earned summer break as you set up your playlists in the WELNET® Video Library. Because when this fall season hits, we know it’s going to be the best school year yet!

If you have any questions, comment below or send us an email


Tune into a chat about #physed hosted by Justin Schleider. In this episode of Blabbermouths Jorge Rodriguez, Aaron Beighle, and Alex O’Brien join Justin as they discuss the phrase physically literate vs. physically educated.


Want to listen to a chat on health and physical education? Click HERE Special thanks to our friends on the #voxcast crew and Jorge Rodriguez for taking time to talk about WELNET. If you are a #physed teacher, click HERE to get your free demo of WELNET software to help improve your program. Stay happy, stay healthy, and always keep that smile on!

Alex O’Brien asks two students to fill out a WELNET® Activity Log without giving them any other instruction. In the above video we see how easy it is for students to log and track their activity.

WELNET® was the first web-based software program for Health and Physical Education, and still the most comprehensive software available. If you are interested in demoing this powerful software in your school or district CLICK HERE and watch your physical education program continue to grow. Mostly importantly, you will be able to solidify that your program is showing student growth in health and fitness concepts, as well as overall physical literacy.